Japan is in grave danger! Mega Man must prevent Dr. Wily from destroying Japan as we know it. But how? With a little knowledge of Japanese culture and geography, Mega Man and his pals will try to stay one step ahead of the mad scientist. But will they be able to defeat Dr. Wily in time to save Children's Day? Or to avert the worst typhoon in history? Or to keep Mt. Fuji from erupting again?
Mega Man and Roll get pulled out of the game world by Yuuta and Akane and are taken to the Obon matsuri. Mega Man and Yuuta carry the mikoshi in a parade, Roll learns about yukatas and makes a promise with Akane that she will wear a kimono on Shichi-Go-San, Mega Man learns about cotton candy, Roll plays Whac-A-Mole, and the kids watch the fireworks. During the time everyone is gone, Dr. Wily escapes the game world with his updated Skulker and kidnaps Proto Man.
Episode Watch Tracker
Check off episodes as you watch (saved in browser — sign in anytime to sync).
Episode & Series Discussions 0
Dedicated threads unlock on each episode's premiere day. Inline [spoiler] tags stay blurred until clicked.
Sign in to post episode reactions, fan theories, and upvote community dispatches.
Community Micro-Reviews
Concise 1-sentence dispatches from DidItDrop members.
More Like This
Recommended titles paired with Mega Man: Upon a Star.