Six friends are transported into the Dungeons & Dragons realm and must try to find a way home with the help of their guide 'Dungeon Master'.
The Darkling, a skeletal creature of darkness, kidnaps Hank. The kids have to convince the kindly Martha to help rescue their leader, before the Darkling claims his final victim and his Winds of Darkness destroy all light in the Realm. But Martha has been hurt by the creature one too many times and wants nothing to do with their quest.
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